Climbing
Availability: Authored scenes live -- One-shot, location-specific interactions for this skill are live. The broader repeatable 'climb' system through ledges, cliff routes, rescue points, and vertical shortcuts remains planned.
Scale walls, cliffs, and structures.
Domain Synergy: Combat
How It Improves: Use it in the world, practice it directly with practice climbing, and seek out trainers when independent practice begins to slow.
Design Milestones (not live unlocks):
- Rough walls and low cliffs
- Smooth stone, rain-slick surfaces
- Sheer vertical faces, overhangs
- Dragon-era tower spires, crumbling ruins
- Any surface, any conditions
Practical Advice: Skills are long-term investments. Keep the tool or context they need on hand, use them in the zones that support them, and check skills often so you can lean into what your character is already getting good at.