Ability System
Abilities are your primary tools in combat and beyond. Each ability belongs to a domain and costs a domain resource.
Growth: Your first guild abilities arrive with induction. Guilds teach deeper ability tiers as your practice deepens and your path becomes part of who you are.
Using abilities: use <ability name>
Viewing abilities: abilities or abs to see what you know
Ability details: help <ability name> for full info
Cooldowns: After using an ability, it may go on cooldown for a number of rounds before it can be used again.
Scaling: Ability power grows with your demonstrated mastery. Some abilities draw strength from both of your paths.